Do you know what makes a good game?
We’re pretty sure you do, so make your opinion count – and help independent developers at the same time. Each game’s campaign ends after 28 days, and if the response is strong, we may offer to support the project in the future!
Dragon of Legends
Relive the past and battle across platforms as you explore a mysterious world inspired by Celtic and Norse mythology.
Dragon of Legends is an action based MMORPG for PC, Mac, and Mobile platforms heavily influenced by the mythic cycle of Gaelic Ireland and Norse mythology, where the lights of faeries border the realms of darkness.
Two alliances have emerged across the continent, both struggling for supremacy over the land and as these great powers battle one another for control of Hávamál – darker forces gather to destroy them. Players from around the world can assume the roles of customizable heroic fantasy characters, and explore a lush 2D retro-inspired world full of mystery, danger, and countless adventure.
After creating your own custom character and selecting a faction, you will set out on an epic quest to conquer evil and save the lands of Havamal from impending doom, or succumb to the darkness and act as an agent of destruction. You will have your own background, racial history, and character specific storyline that will provide direction, and motivation behind all of your actions. Along your adventures you will acquire new equipment and learn powerful skills to aid you on your path, and you will be constantly interacting with other players from around the world. In order to defeat the most complicated and challenging dungeons, you must strategically coordinate your efforts and work effectively as a team to reap the rewards. You can band together with like-minded players in clans and guilds and wage war against other rival factions - or even turn on your own.
The Norse - Pagans and savages of the most unrestrained and pitiless type, these sea raiders are renowned for their fearlessness in battle and refusal to surrender. Their skilled smiths produce the finest steel in Hávamál.
The Celts - Fierce warriors and proud and industrious cattle herders, the Celts live a harmonious and magical relationship with the natural world. Proud warriors, they will fight viciously to protect their cherished traditions and way of life.
Diverse Class System - We want Dragon of Legends to be as robust as other contemporary MMORPGs on the market, and we have gone to great lengths to ensure a wide variety of classes that will cater to your own specific play style. Our classes are inspired by their own cultural origins, and fuction differently depending on what faction you are aligned with. These cultures are radically different, but the class roles are functionally the same. For example, the Norse Bondsmen will have different skills and abilities than their opposite the Celtic Phalanx, but will both be able to endure a massive amount of damage and tank effectively on the battlefield.
An immersive narrative experience is essential to any quality RPG, and the story we wish to tell you is the stuff of legends. Choices that you make will have serious ramifications in the game world, and drastically alter your experience based on the decisions you make. Everything you do will be recorded in your own unique journal which can be publicly viewable. Did you slay the fierce giants guarding Dagda’s Tomb? Or perhaps you turned on your allies and slaughtered them all in cold blood - all of your actions will stay with you throughout your character’s life.
A brief synopsis of the plot...
The ever watchful eternal Dragon has become aware of the darker motivations of Balor the One Eyed and how he has been seduced by Loki’s trickery, and must act accordingly. If Loki is to be set free and Ragnarök actually happened, that would be the complete and utter end of the universe. This cannot be allowed to happen. The only logical course of action that the Dragon could think of, was to begin tightening its grip on the world of Hávamál. Massive continents began to shift closer together, and mass paranoia spread across the land as the world shook and trembled with great force. The world, its Gods, and all of its life would be destroyed in the process, but after this grievous act the hourglass of time would reset and the world would begin anew. The Gods pleaded to the Dragon not to let this happen, but it was adamant in its decision. The Dragon revealed that only the race of humans would be able to stop these events, and the world’s fate was in their hands - if Loki was to fall in battle by the hands of a mortal, the Dragon would release its suffocating grip on Hávamál and all would be well once again...
The choice is yours. Will you stand for reconciliation, or reckless abandon?
Multiplayer interactivity is an essential component of our product, and to make that experience even better, you will be able to play Dragon of Legends on a wide variety of platforms. True cross-platform functionality enables you to have the freedom to use the device of your choice - there will no longer be device-specific barriers to play with your friends.
What makes Dragon of Legends truly unique is its support for user generated content. We are developing tools that will allow you to create your own custom levels, houses, and cosmetic items that can then be submitted through the Thrive Games website, and based on community voting, the most popular levels and content will then be included in the main game. For your efforts, you will gain exclusive rewards, recognition, and benefits in-game, as well as being recognized as a content contributor on our community forum.
Engaging Action Based Combat: Dragon of Legends utilizes a familiar action based combat system that will require players to aim their attacks and strike with precision. There’s no tab based targeting or passive point, click, and wait combat mechanics here. All actions unfold in real time, rewarding players with skill and quick reflexes. Our dedicated servers will host an ever-evolving persistent world rich with lore and content to explore, providing countless hours of engaging skill based entertainment.
Cohesive Story and Engrossing World: The lands of Hávamál are torn apart by battling factions focused on their own cultural preservation, while an unimaginable evil gathers in the distance to destroy them. Immersion is an essential part of the role playing experience, and we are striving to make this an unforgettable journey. Time and care has been spent by our team to craft a world full of mysteries with legendary adventures and epic quests to complete. The creation of races, factions, creatures, and architecture is based on real mythology and history to ensure each race has their own unique defining characteristics, housing, villages, dialects, and civilizations. Our writers will be crafting stories for each individual non-player character to ensure they have unique backgrounds, histories, and purpose for existing in the game world.
Cross-platform multiplayer functionality: Players will be able to complete epic quests, interact with thousands of other players from around the world, and team up with other brave souls to defeat the most challenging boss fights and complicated puzzles. Players will have the freedom to compete against their peers in arenas, as well as massive open world battlefields allowing for intense player versus player combat.
User Generated Content: Players will have the ability to customize many facets of Dragon of Legends; from creating their own unique character, to shaping the game world around them. By providing users with the tools and support to create their own unique content, players will be able to create their own custom designed levels, and share their own unique stories online with a large community of active gamers.
We’ve been toiling away on an original soundtrack for Dragon of Legends. We have decided to draw inspiration from Traditional European Music, as well as other soundtracks from our favourite childhood games. Take a listen to our music so far and get psyched to take a trip down memory lane.
Expect the OST to be a fusion of both real world and digital instrumentation – Some of the founders of Thrive Games play in a band together called Basking Shark.
We’re a group of talented, like-minded individuals who wish to capture that sense of wonder and excitement first experienced by gamers as young children during the 1980s and 1990s and recreate those magnificent adventures in a contemporary context for the next generation of gamers to enjoy.
The studio was originally founded by Michael Huynh, Nathan Dworzak, and Parker Martin as Thrive! Entertainment on July 27, 2013. The team started designing creative multimedia solutions for small companies, but a year later they decided to follow their passions and made the switch into the gaming industry. In the early days the company focused on creating game ports and games for other studios. In mid 2014 the company changed its name to Thrive Games, and officially started research and development for their next game title, Dragon of Legends.
Why Square Enix Indie Collective?
Being an independent studio and developing Dragon of Legends under our own terms has been a challenging experience, but we are now at the point where we need the help and support of the community. After hearing about Square Enix’s Indie Collective program - it seemed like a fantastic opportunity for us to increase awareness about our game, and get feedback on how we can improve it. It’s no secret that Dragon of Legends is heavily inspired by Square’s earlier works ranging from Final Fantasy, Chrono Trigger, Secret of Mana, Breath of Fire, and Secret of Evermore to name a few, so having a chance to work with Square Enix, the people who sparked our passions with the video game industry, would truly be amazing.
Thank you so much for taking the time to check out Dragon of Legends! We really need your help to make this project live up to its true potential as a timeless classic, so if you like what you see, vote YES, comment, and share the love!
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Thanks again for your time and support! ;)
How Are Skill Trees Going to Work?
We've already showed you a screenshot of the Character Tab in our all-in-one "Tome" Interface, but I'm sure all of you have been wondering how class skills are going to work so hopefully this post will shed some light as to what we have planned in Dragon of Legends.
As you progress in Dragon of Legends, you will be presented with a wide variety of options to customize and personalize your own unique play-style via the skill tree. Each class will have access to two combat specializations (With more planned to be released in the future) that provide a drastically different way to play, and can be easily swapped by talking to any Combat Master in-game.
As your character progresses through the game - through leveling, questing, or through feats of player versus player combat - you will unlock different Expertise and Aptitude skills.
Fun From Start to Finish
We've found that while playing older MMORPGs, it can be a challenge to stay interested in the progression of your characters when the acquisition of their skills is spread apart at uneven intervals. To address this, we have decided to grant Expertise and Aptitude skills at regular intervals: 1 Expertise skill for every 5 character levels, and 1 Aptitude skill for every 2 character levels. In this way, we ensure that people don't get bored of Dragon of Legends as they improve their character. Every skill will be well thought out and will include synergies that provide meaningful bonuses to their characters as to generate viability against opposing classes and builds.
Obviously, we still have a lot of work to do once we acquire funding, so while you read this, understand that this is just the tip of the iceberg when it comes to class customization.
We have already revealed the Bondsman class, so here is a glimpse at the Sword and Board (Tank) specialization skill tree. In Dragon of Legends, skills are separated into Expertise, and Aptitudes. Expertise are abilities that can be activated and used at will, wheras Aptitudes are class specific traits that provide indirect passive bonuses. For example, in this particular specialization the Bondsman has the option to select from three different Aptitudes - Heart of the Bear, 1 Handed Weapon Mastery, and Armor Mastery. Skill points will be awarded as you increase in level, and as you spend these points in advancing your character, more powerful abilities will become available to your disposal. Here we can see some of this specializations' Expertise in action - Sword Assail and Shield Wave.
As a contrast to the heavily armoured tank - here is a look at the more agile, damage focused 2-Handed Spear specialization that the Bondsman has access to. Some of the Expertise available to this build include Spear Thrust and Steel Flurry.
Once again thank you to everyone who has already voted YES for Dragon of Legends, but in order for us to make history and reach the top of this platform - we need your help! If you have any friends or family that might like Dragon of Legends, tell them to vote YES for our project and to follow us on Twitter and like Thrive Games on Facebook! We only have 3 days left, and need all the votes we can get so tell anyone you think might be interested in Dragon of Legends about our project, and get them to vote YES on our page! We need your help to make this a success!
Thrive GamesMichael Huynh (Lead Developer) has been working in the video game industry for five years, and is currently guiding the development team of Dragon of Legends. Nathan Dworzak (Lead Designer) instructs and influences the overall design of the project, while composing the music and managing all of the business aspects thus far. Parker Martin (Creative Director) manages the website development, and leads a team of graphic artists to ensure that our modern retro-inspired aesthetic stays on target. In addition to these core members, we have been tapping into our personal networks to hand pick several talented developers and artists, we are contracting help from various artists and musicians around the world, and have several interns volunteering their time to make Dragon of Legends a reality. For a more detailed description of our team, go to http://dol.thrivegames.net/about-us/